#ifndef ROBOT_SHADER_H
#define ROBOT_SHADER_H

#include "IShaderFormFile.h"

class LoadScreenShader : public gl::IShaderFormFile
{
public:
    LoadScreenShader() :
        gl::IShaderFormFile("shader/loadScreen.vert",
                            "shader/loadScreen.frag",
                            "LoadScreen")
                            { }
};


#endif //ROBOT_SHADER_H
